Ninja: Skills and Balance
Hit counts, item requirements and timings for Ninja techniques.
By TheFunkyCat - Published 2026-10-24 18:04
Delay: wait before using another skill. Cooldown: wait before using the same skill again.
Throwing techniques
Throw Shuriken
- Deals 7 hits.
- SP cost: 15. Base delay: 0.5 s.
- Does not require Shuriken ammunition.
Throw Kunai
- Deals 5 hits and ignores the target’s Flee .
- Base delay: 0.5 s. Does not require Kunai ammunition.
Throw Huuma Shuriken
- Deals 3 hits within a 2-cell radius.
- Damage is not split between targets.
- Base delay: 0.7 s.
Ninjutsu
Kamaitachi
- North Wind / Kamaitachi uses your weapon’s element.
- Does not require an elemental stone. Base delay: 0.7 s.
Ice Meteor
- Falling Ice / Snow Flake Draft does not require an elemental stone.
- Base delay: 0.5 s.
Crimson Fire Formation
- Crimson Fire Formation does not require an elemental stone.
Raging Fire Dragon
- Dragon Fire Formation / Raging Fire Dragon does not require an elemental stone.
Lightning Strike of Destruction
- Lightning Strike of Destruction does not require an elemental stone.
- Base delay: 0.5 s.
Spear of Ice
- Spear of Ice deals 1 hit per level, up to 10 at level 10.
- Base delay: 1.2 s.
Other timings
| Skill | After-cast delay |
|---|---|
| 1.2 s | |
| 1 s | |
| 2 s |
Water and wind
Hidden Water
- Water Escape Technique / Hidden Water does not require an elemental stone.
- Base delay: 1 s.
Wind Blade
- Wind Blade deals 1 hit per level, up to 10 hits at level 10.
- Base delay: 0.7 s.
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