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Super Novice: Skills and Balance

Active Super Novice Spirit bonuses and shared first-job skill adjustments.

By TheFunkyCat - Published 2026-10-24 18:04
Super Novice

Delay: wait before using another skill. Cooldown: wait before using the same skill again.

Spirit of the Supernovice

  • Super Novice Spirit grants +5% short- and long-range physical damage and +5% MATK while active.

Shared skills

These first-job skills have the following effects when learned:

Blessing

  • +2 STR, +2 INT and +2 DEX per level; +20 to each stat at level 10.

Frost Diver

  • Base chance to freeze at level 10: 95%, before resistances and immunities. Cooldown: 6 s.

Stone Curse

  • Cooldown: 6 s.
SkillAfter-cast delay
Soul Strike0.7 s
Mammonite0.3 s

Bolts

Fire Bolt · Cold Bolt · Lightning Bolt

LevelFire / Cold / Lightning Bolt delay
10.75 s
20.8 s
30.85 s
40.9 s
50.95 s
61 s
71.05 s
81.1 s
91.15 s
101.2 s

Other inherited skills

Bash

  • Bash has a base delay of 0.2 s.

Magnum Break

  • Magnum Break has a cooldown of 1 s.
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