Super Novice: Skills and Balance
Active Super Novice Spirit bonuses and shared first-job skill adjustments.
By TheFunkyCat - Published 2026-10-24 18:04
Delay: wait before using another skill. Cooldown: wait before using the same skill again.
With Soul Link
Spirit of the Supernovice
- Super Novice Spirit grants +5% short- and long-range physical damage and +5% MATK while active.
Shared skills
These first-job skills have the following effects when learned:
Blessing
- +2 STR, +2 INT and +2 DEX per level; +20 to each stat at level 10.
Frost Diver
- Base chance to freeze at level 10: 95%, before resistances and immunities. Cooldown: 6 s.
Stone Curse
- Cooldown: 6 s.
| Skill | After-cast delay |
|---|---|
| 0.7 s | |
| 0.3 s |
Bolts
Fire Bolt ·
Cold Bolt ·
Lightning Bolt
| Level | Fire / Cold / Lightning Bolt delay |
|---|---|
| 1 | 0.75 s |
| 2 | 0.8 s |
| 3 | 0.85 s |
| 4 | 0.9 s |
| 5 | 0.95 s |
| 6 | 1 s |
| 7 | 1.05 s |
| 8 | 1.1 s |
| 9 | 1.15 s |
| 10 | 1.2 s |
Other inherited skills
Bash
- Bash has a base delay of 0.2 s.
Magnum Break
- Magnum Break has a cooldown of 1 s.
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